AMD Headquarters Tour: from VR to HDR

Recently lucky enough to be invited to visit the AMD is located in United States corporate headquarters in Sunnyvale, California, learned for the first time some of the day-to-day work of the world's chip giant, also experienced a VR virtual reality, HiAlgo game accelerated, HDR display of latest technology.

It is worth mentioning that, AMD corporate headquarters is moving, this Sunnyvale became especially memorable.

In this special thanks AMD global marketing Vice President John Taylor Kind invitation AMD Radeon solutions Senior Marketing Director Chris Hook The warm reception.


AMD Radeon solutions Senior Marketing Director Chris Hook

AMD technician Eric Szymaszek We experienced the first AMD VR laboratory.

VR virtual reality is on the rise, technology up to the traditional giants of the industry attaches to a startup, in order to render high quality VR worlds, must be sufficiently clear and smooth images, but in order to do this, powerful hardware configuration especially high enough video card is necessary.

AMD video cards also have been working to support popular VR, particularly next-generation Radeon RX based on Polaris Polaris 480, is the first of up to RMB 2000 VR graphics, greatly reducing the threshold for the high quality VR.

AMD VR laboratory is specifically to research high performance graphics drive high quality VR and established of, which placed with eight Taiwan high performance PC host, unified equipped with AMD Radeon R9 Fury x flagship graphics, Occulus Rift VR Head wearing display, also also has a Taiwan match surface Super widescreen display of racing simulation device, a Taiwan Xbox One and a Taiwan PS4 game host, can enjoy experience various VR application, game.

This time, we experience Multiple demo DEMO Occulus, space action game of the EVE:Valkyrie, the Project of the Lucky, Google free drawing application such as the Tilt of the Brush Many VR applications and games, feeling very earned dripping, immersive feel let people wallow in a little bit.

Unfortunately, the VR experience cannot be conveyed in words and pictures, only to try to find the feeling of total immersion, suggested we try to find opportunities to experience VR, VR experience, for example in many places Internet cafes. Because of various factors, VR in the short term cannot be universal, but through the experience can feel, this is the trend.

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