Ten years on the line, approaching the great achievements and the imprint of the times behind the Apple App Store

Unknowingly, the Apple App Store service has been on the line for the tenth anniversary.

In the past ten years, the App Store has grown from an unpopular platform with only 500 apps to the world's No. 1 app store with more than 2 million apps today. Behind this, not only the support of the Apple operations team, but also hundreds of hundreds of apps. Millions of developers made the fruits of labor.

The App Store is a three-way win-win business model created by Apple, which is a user, developer, and Apple company. It not only makes Apple and countless developers gain more than 1 billion user groups and $100 billion. Profits have also contributed to the development of mobile applications and the mobile Internet industry to a certain extent, allowing the content of mobile applications to develop into a high-speed and benign golden age.

Next, we will get closer to the glorious history of the App Store and the changes in the times behind it from the statistics of relevant companies.

First, the total list has changed tremendously, and social software has become a trend.

The day before yesterday, a foreign statistical company made statistics on the software downloads of the App Store over the past 10 years, and ranked them according to the number of downloads. In the top ten applications of downloading, social software accounted for half of the country, and foreign countries had FB. , Twitter and Ins, etc., the main domestic army is QQ and WeChat.

With the popularity of smartphones, modern young people are increasingly relying on mobile social networking to replace traditional social methods. Compared with traditional social networking, using mobile apps to socialize has the advantages of low cost, wide range and fast return, while modern young people Working pressure is high, personal time is small, it is obviously unrealistic to use traditional time to make traditional dating.

It is precisely because of this that there are a large number of APP applications that are mainly socialized by strangers in the country. It is not necessary to say that professional users like Momo, such as Alipay, course lattice and other non-social apps have opened 'friends'. Module, further reflects the young people's thirst for social.

Second, the most popular games are always changing.

The year the App Store just landed in China, it was just a year when Tom Cat was in the world. A cat called Tom will record your voice through the microphone of the phone and repeat it with a unique tone. It seems. But it is just one. The sound change software, and in that year, the cat was so hot.

In the following decade, game applications such as Angry Birds, Temple Run, and My World went on the road of competing for 'most popular games', and as the iPhone configuration continued to improve, hardware and technology content continued to grow. VR and AR games have become the focus of attention in recent years. Apple also announced the new AR development framework at this year's WWDC conference. I believe that in the next few years, more and more interesting games will appear.

To say that the App Store's achievements in this decade is undoubtedly huge. But Apple also has to face a big worry in the development of the App Store, that is, 'Zombie APP' will be more and more. Most of the current apps have problems such as serious homogenization and shortcomings, which make the large APP bigger and more functional, and further squeeze the living space of the small APP. This is undoubtedly the development of the App Store. The course runs counter to each other.

I hope that Apple can learn from the development process of this decade, learn lessons, and let the App Store create more glory in the next decade.

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