In 2014, Facebook acquired Oculus for $2 billion. Soon after the deal was concluded, ZeniMax filed a lawsuit against Oculus. It was only then that Zenimax planned to claim a $2 billion compensation.
Earlier this year, the jury ruled that Facebook had to pay $500 million in compensation to the latter for stealing Zenimax's technology.
The trial judge, Ed Kinkeade, apparently only supported part of the jury’s ruling that Oculus will pay Zenimax $200 million in compensation for damages caused by Oculus’ co-founder Loki’s breach of the contract with Zenimax. Non-disclosure agreement, the loss caused; Another $50 million was paid to Zenimax to compensate for patent infringement.
For Oculus, not only did the compensation be halved, but the trial judge, Jinkad, also rejected Zenimax’s request for a ban on the Oculus virtual helmet.
A lawyer at ZeniMax has argued that Oculus is still infringing on the copyright of ZeniMax and points out that 'permanent ban is the only way to prevent copyright infringement'. Oculus argues that the ban will bring to companies, business partners and consumers. The unfair predicament. The judge finally agreed with Oculus.
The key figure in the case was Oculus Chief Technology Officer John Carmack, who was employed by Zenimax. Inside Zenimax, he was responsible for a video game company called 'id Software'. Zenimax accused Oculus's executives of deliberately hiring cards. Mark and id Software's five employees are the way to steal relevant software and trading secrets.