Gathering micro-messages (text/Xiaobei) Qualcomm released the first XR platform on the Xilong XR1 platform during the Augmented Reality Expo (AWE) yesterday.
The XR is a new concept proposed by Qualcomm in 2017. The technology covers AR (Augmented Reality), VR (Virtual Reality) and MR (Mixed Reality). Qualcomm once predicted that in 2021 XR will create a market of 1080 billion US dollars.
It is reported that Qualcomm's preliminary strategy for the development of XR technology is: Chip-level: Qualcomm's top-level mobile chips will support the application of mobile platforms built on XR; Software-level: Provides dedicated VR SDK for developers; HMD Accelerator Program: HMD Reference Design Help OEMs to commercialize products as quickly as possible; Eco: Work with partners to build ecosystems.
Prior to the launch of the XR1, Qualcomm had launched more than 20 XR devices with its partners, covering all-in-one machines and XR-compatible smartphones. Once, the XR was integrated as a technology into Qualcomm Snapdragon high-end processor chips, such as the XR technology. Dragon 845 promoted a major selling point, namely the ability to locate in the indoor space, six degrees of freedom and instant positioning and map building system, can produce a more realistic immersive experience.
It is reported that before the XR concept came forward, Qualcomm Snapdragon processor has begun to integrate this technology, Snapdragon 820 is the first generation XR hardware platform, Snapdragon 835 is the second generation XR hardware platform, Snapdragon 845 is the third generation XR hardware platform.
XR1 as a dedicated extended reality platform integrates Qualcomm Technologies heterogeneous computing architecture, including ARM-based multi-core CPU (Kryo), vector processor, graphics processor (Adreno) and Qualcomm artificial intelligence engine AI Engine.
XR1 also includes XR software service layer, machine learning, Xiaolong XR Software Development Kit (SDK), and Qualcomm Technologies' connection and security technology.
It is reported that Xiaolong XR1 has three grades, respectively, for the entry cardboard, 3DoF (3 degrees of freedom) mainstream products and 6DoF (6 degrees of freedom) flagship product.
According to informed sources, the XR1 platform simplifies the design of a large number of handsets optimized for mobile phones in the previous Opteron processors, reducing baseband integration, resulting in a significant reduction in costs, while focusing on AI and security. Previously, Vive Focus and other integrated devices use the Snapdragon mobile processor chip. Nowadays, XR-specific platforms can be used, which can achieve greater cost advantages.
Can guess, future high-pass XR technology development path at the chip level will be divided into carrying XR technology high-end Opteron processor and XR chip.
Qualcomm expects that the first VR-equipped ones equipped with XR1 chips will be available in the early 2019s, and predicts that the VR/AR all-in-one will reach 186 million units by 2023. Qualcomm revealed that Meta, Vive, Vuzix and Pico etc. Manufacturers have been based on the first dedicated XR1 platform for development. According to foreign media reports, the chip will be the first to apply in the new Vuzix Blade smart glasses and HTC's AR / VR head display.
XR1 features in visual, audio and interactive: up to QHD+ resolution display, 6 head degrees of freedom + 6 hand degrees of freedom, 4K 60FPS video playback, Qualcomm Aqstic/aptxHD audio technology, AR capture latency Within 20ms etc.