The first VR headset that adapts to Microsoft's Surface

On May 10th, the high-end VR head display brand friends announced that the E3 giant screen theater series will officially enter the Microsoft authorized store this month and become the first VR head-mounted product.

With the strong support of Microsoft and Intel engineers, Dapeng (DPVR) continuously optimizes the underlying algorithm, image processing, delay algorithm, and VR software algorithm of the Windows operating system through several months of efforts, and combines the E3 giant screen theater series with the Surface. Tablet PC is perfectly compatible. Now consumers can rely on a thin and thin Surface, you can open the big friends E3 giant screen theater, watch high-definition 3D movies, VR panoramic video and so on.

Most of the PC VR heads on the market now require a discrete graphics driver, and Da Peng (DPVR) for the first time implemented an integrated graphics driver PC VR head display, greatly reducing the threshold of VR experience. After actual testing, in the big friends connected The CPU usage of the Surface is only about 30% when viewing the 3D and VR movies in the E3 movie theater. The compatibility is very good.

(Microsoft staff is the first to experience the E3 C Private Screen Theater)

As the leader in the field of mobile office hardware, Microsoft Tablet Surface has excellent flexibility and portability. However, limited by the screen size, the viewing experience still has room for improvement. Da Peng (DPVR) E3 giant screen theater, given the Surface A new 'VR screen' for the computer. With this 'VR screen', Surface users can experience the viewing effects of the IMAX theater screen and immerse themselves in VR panorama movies and 3D movies while achieving a flexible view. The win-win effect of the video greatly enhances the Surface audio experience.

DaPeng's (DPVR) goal in the future is to reduce the barriers to entry for PC VR headsets, enhance the user experience, provide consumers with more video resources and content, and accelerate the popularity of consumer-grade VR headsets.

DPVR E3 giant screen theater series products will successively land on Microsoft authorized stores across the country. Will VR+Surface be the standard for Microsoft authorized stores? Stay tuned.


On May 10th, the high-end VR Headset Brand (DPVR) announced that the E3 giant screen cinema series will formally enter the Microsoft authorized store this month and become the first VR head-mounted display product.

With the strong support of Microsoft and Intel engineers, Dapeng (DPVR) continuously optimizes the underlying algorithm, image processing, delay algorithm, and VR software algorithm of the Windows operating system through several months of efforts, and combines the E3 giant screen theater series with the Surface. Tablet PC is perfectly compatible. Now consumers can rely on a thin and thin Surface, you can open the big friends E3 giant screen theater, watch high-definition 3D movies, VR panoramic video and so on.

Most of the PC VR heads on the market now require a discrete graphics driver, and Da Peng (DPVR) for the first time implemented an integrated graphics driver PC VR head display, greatly reducing the threshold of VR experience. After actual testing, in the big friends connected The CPU usage of the Surface is only about 30% when viewing the 3D and VR movies in the E3 movie theater. The compatibility is very good.

(Microsoft staff is the first to experience the E3 C Private Screen Theater)

As the leader in the field of mobile office hardware, Microsoft Tablet Surface has excellent flexibility and portability. However, limited by the screen size, the viewing experience still has room for improvement. Da Peng (DPVR) E3 giant screen theater, given the Surface A new 'VR screen' for the computer. With this 'VR screen', Surface users can experience the viewing effects of the IMAX theater screen and immerse themselves in VR panorama movies and 3D movies while achieving a flexible view. The win-win effect of the video greatly enhances the Surface audio experience.

DaPeng's (DPVR) goal in the future is to reduce the barriers to entry for PC VR headsets, enhance the user experience, provide consumers with more video resources and content, and accelerate the popularity of consumer-grade VR headsets.

DPVR E3 giant screen theater series products will successively land on Microsoft authorized stores across the country. Will VR+Surface be the standard for Microsoft authorized stores? Stay tuned.

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