Intel occupies most of the world's graphics card market, but are based on their own integrated Core Graphics, worthy of just use it.
Historically, Intel has also been associated with discrete graphics twice, one of the 740 in 1998, Intel's only listed in the history of a discrete graphics card, the second is the Larrabee project around 2008-2010, trying to build the x86 graphics card, The results ended without success, it touches on Xeon Phi accelerator project.
Larrabee discrete graphics prototype
Recently, Intel divested Raja Koduri, head of AMD's graphics business, as ambassador for chief architect and senior vice president of core and visual computing, and his return to the discrete graphics market.
Recently held in San Francisco, ISSCC 2018 International Solid State Circuits Conference, Intel for the first time publicly disclosed a new generation of discrete graphics design ideas and prototypes, only for technical studies and concepts, but also officially announced to kill the discrete graphics.
Intel did not give anything this time, just saying that it has developed a GPU prototype chip and introduced some simple architecture and specifications.
Built on an Intel 14nm process and measuring 8 x 8mm and incorporating 1.524 billion transistors, the GPU prototype is based on Intel's current ninth generation core display, but is a low-voltage version of Gen9LP on an ultra-low power platform.
The internal basic structure is still the EU computing unit, a total of 18, divided into three groups, while integrating the system assistant (System Agent), including control systems, IO, and even 4MB page cache.
They pass one FPGA bridge module, And then through the PCI-E bus and PC host connected.
As for the future for discrete graphics planning, of course, Intel will not reveal anything, but AMD, NVIDIA has enough reason to be highly alert.
Intel Kaby Lake seven generations Core Graphics (GT2) architecture