Computer game player groups have been circulating such a point of view: 'As long as you buy a Titan, even if the CPU is Pentium can play a variety of games.
As we all know, the video card is the soul of a game computer, a large 3D game with no move are based on graphics performance as a reference premise.If the graphics card is high enough, then the CPU, memory performance is secondary, especially In the past, the most obvious stand-alone game, dual-core Intel processors in all kinds of video killer games compared with quad-core Intel processors, there will be no significant difference between the number of frames.
This performance is mainly due to the performance of the game manufacturers, they are in the production of games will focus on the performance of low-end computers, so as an absolutely mainstream dual-core processor has become a performance reference for game manufacturers.Many online games are often People criticize the 'single-core optimization', this is not the game engine can not improve support for multi-threaded, but because doing so will increase the difficulty and cost of game production, and most players do not have a multi-core processor, laborious not pleasing Naturally, no one wants to do it.
However, with the rapid development of mainstream game computers in recent years, quad-core processors have gradually become popular among mainstream consumers. Even the seven-generation standard voltage Core i5 and the eight-generation low-voltage Core i5 and i7 Is a quad-core processor, so we can see that the stubborn "tank world" has been optimized for multithreaded performance early, Sword Spirit updated 64 clients, Plate.
Here, let me give you several game processor usage as a reference below, we can also know your computer running these games will be what kind of situation, I also will be some of these games a brief introduction. As a reference basis for the computer configuration: i7-8700K@5.0GHz, Chiqiang 2x8GB DDR4 3200MHz and ASUS GTX1080 O8G 11Gbps.
Assassin's Creed: Origin and Sword Spirit
Because the graphics bottleneck is not obvious, so the basic game are adjusted to 2K resolution and the highest quality, in order to facilitate everyone's view I just intercepted the upper left corner of the game screen OSD information.
First of all, the latest Assassin's Creed series "Assassin's Creed: Origin." This very new Sandbox masterpiece in the multi-core optimization can be called a benchmark, but also the current very few on the CPU demand is very high game. The six core loads to 8700K are more uniform, and in the densely populated cities and towns will appear higher CPU load, quad-core processor in this game will appear full frame drop Caton situation has recently been cracked , But this very conscientious work only 300 yuan can buy the gold version (ie Deluxe Edition), I really suggest that we support a lot of genuine manufacturers.
Then update the 64-bit client after the "sword spirit." We can see that the figure in addition to CPU3 up to 95% utilization, the other only two cores have a significant load, indicating that the game actually still Is a 'single-core game', but more than quad-core high-frequency processor or will bring more significant performance improvements.
64-bit client compared to the past, the biggest change is the memory usage has improved significantly, a change in the past a large number of virtual memory occupied scene switching and other operations resulted in a serious drop-frame problem, and more players in the NPC and Caton The situation has a certain ease.
If there is a player now thinking of pit sword spirit, then I suggest you choose the best overclocking Intel processor, to know that I used the 8700K has been overclocked to the full core of 5GHz, and even continue to increase to 5.2GHz single core load is still Can exceed 90%, Obviously the demand of this game for single core performance is bottomless.
"Jedi survival: a large escape" and "Crysis 3"
After that is loved by eating chicken, the game multi-core optimization is acceptable, but for the single-core performance and memory cache performance is still very obvious demand, and the video card for the game but not so important.As many players Said, the video card to ensure that your maximum number of frames, and the CPU and memory to ensure that your minimum number of frames, but Ryzen processor, the current single-core performance is also smooth enough to eat chicken, so the cash-strapped players do not need It increases the cost of installation.
This famous FPS masterpiece "Crysis 3" represents the powerful performance of CryEngine, as far as I see the main three-core six threads of resources in the multi-core optimization, that is to say this game is mainly for Intel quad-core processor, which More in line with the configuration of high-gaming computer in 2013, belonging to the relatively good multi-core optimization game.
"Need for Speed: Revenge" and "Grand Theft Auto 5"
Followed by the more sad reminder of "Need for Speed: Vengeance," which is the 20th series.This EA is placed higher expectations of the car game while having a seamless sandbox map at the same time includes vehicle modification, cops chase and the upper part In fact, according to my experience, this game is mainly flawed to keep the game to upgrade vehicle accessories Liver card, do not want the liver, then you have to krypton gold, which for the A racing game is a bit weird, but the actual operation of the game is still quite good, suitable for simple enjoyment of the fun of the players simply enjoy the game.
"Grand Theft Auto 5" is a big name in the game circle, this game has a very delicate modeling and very good light and shadow effects, but also a large number of NPC and vehicle in the game there will be a higher CPU demand. The CPU load shown can be seen, GTA5 multi-core optimization is relatively good, each thread has a certain load, but the actual play will find this game will still have a core with a very high load, so GTA5 is actually More emphasis on single-core games, but fortunately the overall optimization of this game is better, NPC and vehicle density is adjustable, so the single-mode ordinary game computers are capable.
From the above introduction we can see that the game manufacturers for CPU multi-core optimization has been underway, and the more new "Assassin's Creed: Origin" and "Need for Speed: Vengeance" have been able to do a very balanced multi-core load.
Thus, the future of the single masterpiece will be more toward the multi-core direction, which not only make better use of the player's hardware resources, but also make the game more complex, such as a substantial increase in the number of NPC with the screen, and Improve the interaction of objects in the game, which will make video games more realistic and playful, and we as gamers naturally should prepare their own high-frequency multi-core processors to meet the baptism of the new era of games.