Over the past 2 months, Apple and Google have introduced mobile augmented Reality (AR) Development kits to make it easier for developers to import AR functionality into applications (apps). Apple CEO Tim Cook said in a visit to the sun that the potential of AR was just like the 2008 App Store, when the first few apps were not very interested; After a while, people will say that there is no AR in life. However, the key to the development of AR is the advent of AR glasses. Developers are also excited about the possibility, according to TechRadar reports. Creating new forms of entertainment usually requires a revolutionary platform. And as Apple and Google launch the Arkit and Arcore AR Software Development Kit, suddenly millions of mobile phones can perform AR games and apps. As with apps, no one will develop apps for mobile platforms if they are unmanned. Without apps, you won't be able to attract users. But the reverse is true for AR. There are a large number of potential users, as well as a handy tool for developing AR. In a visit, Cook said Apple took on the heaviest task of putting the solution into iOS. Now developers can focus on developing board games, space apps, and so on. AR Development Studio Augmentra developed by the ViewRanger can integrate AR with the reality of the screen, so that pedestrians know where to go and want to see the scenery. Chief executive Craig Wareham says Augmentra is still in its early stages of development and has spent years developing AR technology. And Apple's launch Arkit solves all the problems. Now they can more easily and accurately put more information into the environment, so they can focus on apps and users without having to worry about technology development. Within 6 weeks of the launch of the Arkit, developers have launched a downloadable AR App, thanks to the simplicity offered by the Apple platform. AR has the potential to change the way people use cellphones, but it's too early to say so. But AR does evolve, from cool technology to interacting with the world, allowing people to look back at the world through the lens. Someone once said that in the future, just take a photo of the camera and see the information about the game being watched. That has become a reality in the arkit months of Apple's launch. In its name, ' augmented reality ' does not change the way people use apps or play games, but it expands the experience. In education, AR is expected to exert its potential to bring more interactivity and encourage curiosity to the world. Wareham says the right way to look at AR is to think of it as a platform, just like the Internet. People will use AR in various ways, and AR will touch all aspects of people's leisure and work life. Everyone can use AR. But there is still a small problem with AR, it is strange to put the phone in front of the eyes to see AR. The screen of the cell phone is very small, but the tablet is too big to be portable. It looks cool to take a cell phone directly on the table, but it won't be long before the hand is sour. From all AR shows can be seen, if the development of AR glasses, will be the key time for AR development. If you want to play a game or watch a movie at the table, click on the control button of the AR glasses, the normal view will become AR image. Want to know how long the train will be waiting, football players have scored how many goals, can be directly displayed on the AR glasses. That sounds magical, but Apple is constantly developing AR glasses. Users do not even need a special controller, but can be directly controlled by hand gestures. However, AR glasses are far from reality. Only the products of Google Glass and other small companies want to get this technology out of the lab. Cook told the British Independent newspaper (The independent) that the technology needed to develop high-quality ar glasses is not yet available. In addition to the need for a good screen, but also the AR glasses stuffed enough features, full of challenges. Of course, it's too early to determine whether the AR application will take off. Even if tens of thousands of developers start developing AR apps, that doesn't mean consumers want it.