'The farthest distance in the world,
Not the hero of the gap,
But obviously can kill five gods,
But because of a sudden call and destroyed.
Above said 'tragedy' believe that every king glory players have encountered, for which many manufacturers in particular the introduction of 'game mode', focusing on anti-interference in the effort.
Last year released Flyme 6, its smart thinking engine equipped with One Mind, the first game mode function, not only to prevent interference, and can be allocated according to the type of game the right resources to ensure that the game experience and power balance, by the players They love.
In order to solve the game players more pain points, Flyme 6.2 stable version of the upgrade after the optimization of the game mode 2.0, a lot of big V and users after the trial have said, Flyme game mode 2.0 to spike all manufacturers of the game mode. So let's talk about the other manufacturers of the game mode is how to do it
At present, the vast majority of manufacturers of the game mode can be summarized as the game to speed up and do not disturb the two functions, the former by killing the game after the start to kill the background to ensure adequate resources to make the game more fluid, the latter is in the game player when the game , SMS and other notifications to achieve the so-called immersive gaming experience.The two functions are real to enhance the user's gaming experience, but there are also deficiencies.
In order to 'do not disturb', for example, everyone's practice is almost the same, in addition to telephone and alarm clocks such as the system to remind other software to inform the news shield, such as WeChat, microblogging class software, The new information does not have a window to remind, so the design benefit is to allow users to immerse themselves in the game world, not to be interfered with other information.The problem is precisely on the 'immersion' above, after all, this is a social age, How do you know if you have missed important information in the game?
Game mode 2.0 is in the insight into the needs of players based on the introduction of pain points, but also pay attention to is to protect the immersive experience of the game at the same time, but also allow users to take into account the needs of various daily scenes.
The first is the light call reminders to a small icon in the way the top of the game interface, will not affect the player's perspective, whether it is to answer or hang up the phone, the entire process for the game operation will not be affected.
Followed by QQ, WeChat and other third parties to remind the barrage of this lightweight way to display, so that you in the game when the importance of the new reminder can be clear, if it is important information, you can short time in the game fast Exhaled the suspension window, in the independent small keyboard for hand or voice reply, no longer have to worry about playing the game missing important information.
Finally, the game mode in both practical and also with interesting, such as the game side of the video or voice chat. Not only that, the game mode 2.0 also joined the video function and the game can also grab the red envelope, the former can be better The record super god moment, which makes you in the game will not miss the red envelope
This shows that the essence of Flyme game mode 2.0 is to allow users to enjoy the immersive gaming experience, while not affecting the normal social activities, so that you use one mind.
Flyme is the first to launch the game mode, and then continue to insight and expand user needs, on this basis, the introduction of more humane upgrade version of the game mode, the real solution to the needs of users pain points, to the user to bring a real immersive gaming experience, Flyme, worthy of the user's favor and look forward to.
'The farthest distance in the world,
Not the hero of the gap,
But obviously can kill five gods,
But because of a sudden call and destroyed.
Above said 'tragedy' believe that every king glory players have encountered, for which many manufacturers in particular the introduction of 'game mode', focusing on anti-interference in the effort.
Last year released Flyme 6, its smart thinking engine equipped with One Mind, the first game mode function, not only to prevent interference, and can be allocated according to the type of game the right resources to ensure that the game experience and power balance, by the players They love.
In order to solve the game players more pain points, Flyme 6.2 stable version of the upgrade after the optimization of the game mode 2.0, a lot of big V and users after the trial have said, Flyme game mode 2.0 to spike all manufacturers of the game mode. So let's talk about the other manufacturers of the game mode is how to do it
At present, the vast majority of manufacturers of the game mode can be summarized as the game to speed up and do not disturb the two functions, the former by killing the game after the start to kill the background to ensure adequate resources to make the game more fluid, the latter is in the game player when the game , SMS and other notifications to achieve the so-called immersive gaming experience.The two functions are real to enhance the user's gaming experience, but there are also deficiencies.
In order to 'do not disturb', for example, everyone's practice is almost the same, in addition to telephone and alarm clocks such as the system to remind other software to inform the news shield, such as WeChat, microblogging class software, The new information does not have a window to remind, so the design benefit is to allow users to immerse themselves in the game world, not to be interfered with other information.The problem is precisely on the 'immersion' above, after all, this is a social age, How do you know if you have missed important information in the game?
Game mode 2.0 is in the insight into the needs of players based on the introduction of pain points, but also pay attention to is to protect the immersive experience of the game at the same time, but also allow users to take into account the needs of various daily scenes.
The first is the light call reminders to a small icon in the way the top of the game interface, will not affect the player's perspective, whether it is to answer or hang up the phone, the entire process for the game operation will not be affected.
Followed by QQ, WeChat and other third parties to remind the barrage of this lightweight way to display, so that you in the game when the importance of the new reminder can be clear, if it is important information, you can short time in the game fast Exhaled the suspension window, in the independent small keyboard for hand or voice reply, no longer have to worry about playing the game missing important information.
Finally, the game mode in both practical and also with interesting, such as the game side of the video or voice chat. Not only that, the game mode 2.0 also joined the video function and the game can also grab the red envelope, the former can be better The record super god moment, which makes you in the game will not miss the red envelope
This shows that the essence of Flyme game mode 2.0 is to allow users to enjoy the immersive gaming experience, while not affecting the normal social activities, so that you use one mind.
Flyme is the first to launch the game mode, and then continue to insight and expand user needs, on this basis, the introduction of more humane upgrade version of the game mode, the real solution to the needs of users pain points, to the user to bring a real immersive gaming experience, Flyme, worthy of the user's favor and look forward to.